Saturday, August 6, 2011
Fundamentals of Texturing & Lighting
We had two major projects during the course of the summer semester which is just about over now. The first was the alley way project where we were given a black set model in Maya to texture using real photos, combining them in for the UV maps in photoshop.
For our final project we were given a photo and a blank model for a pumpkin, which we had to texture, light, and then composite so that the 3D pumpkin would become indistinguishable from the rest. I think I was getting close, but there is still more I could do with it.